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221. BOOST BLASTERS! - in Ships and Modules [original thread]
Originally by: sophisticatedlimabean What i would do is increase the damage of blasters to at least match amarr scorch/mf dmg up to the 20km range with a steep falloff to 27/30km for gallente BS blaster ships. This way amarr rule at 20+ t...
- by Madner Kami - at 2009.02.28 17:16:00
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222. Perfect Mining? - in Science and Industry [original thread]
Originally by: Draco Hemigidious As a side note: If you have a 2nd acct running with hauler alt, why not jam a mining laser in a high slot on the hauler, I always did/do this. It's like getting an extra set of drones. hehe, welcome to...
- by Madner Kami - at 2009.02.13 20:52:00
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223. Perfect Mining? - in Science and Industry [original thread]
Edited by: Madner Kami on 13/02/2009 00:22:35 Originally by: Mona X It's needed for links. And who's the one using links? Right: The leader/booster in his Rorqual/Orca/Command Ship. So once again: If you're not the leader/booster, ...
- by Madner Kami - at 2009.02.13 00:22:00
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224. Perfect Mining? - in Science and Industry [original thread]
That aside, you'll also need Evasive Manuvering as high as possible, to keep your align times as low as possible and of course Starship Command IV and Industry V for the Exhumer skill. Also adding some speed helps with bouncing from asteroid to as...
- by Madner Kami - at 2009.02.12 23:10:00
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225. Perfect Mining? - in Science and Industry [original thread]
Edited by: Madner Kami on 12/02/2009 22:56:01 Originally by: Kratos McLeod Skillz: - Mining 5 - Astrogeology 5 - Mining Barge 5 - Exumers 5 Obviously those are the most essential ones. Originally by: Kratos McLeod - Leader...
- by Madner Kami - at 2009.02.12 22:46:00
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226. Tech 2 BP's? - in Science and Industry [original thread]
There are T2 BPOs ingame, but new ones are not seeded anymore. You can no create T2 BPOs, at best you can somehow get your greedy hands on one of the old BPOs, but don't count on ever seeing one. From T1 BPOs however, you can create T2 BPCs, by u...
- by Madner Kami - at 2009.02.12 20:13:00
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227. Carriers... - in Ships and Modules [original thread]
Originally by: Tzar'rim If you don't you'll be a very fat, very dead target very fast. It's like driving a Mercedes S class in a ghetto, at 2am.... and there's no lights. rofl, what a suiting comparison xD Well well, what he tells is...
- by Madner Kami - at 2009.02.12 01:36:00
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228. Amarr Pulse Lasers getting the nerf hammer? - in Warfare & Tactics [original thread]
Edited by: Madner Kami on 11/02/2009 15:31:01 Originally by: Raimo In normal blaster combat I would not fit anything other than Faction AM, the 10 seconds ammo change is a lot... The couple of shots of Null you would get in when burnin...
- by Madner Kami - at 2009.02.11 15:29:00
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229. Amarr Pulse Lasers getting the nerf hammer? - in Warfare & Tactics [original thread]
Edited by: Madner Kami on 11/02/2009 12:54:44 Originally by: Severice Infact normal blaster engagement range is around 2km, meaning blasters start of have tracking issues even WITH their enhanced tracking. I think, you're heavily m...
- by Madner Kami - at 2009.02.11 12:46:00
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230. Amarr Pulse Lasers getting the nerf hammer? - in Warfare & Tactics [original thread]
Edited by: Madner Kami on 11/02/2009 12:55:34 Originally by: Severice Most weapons in the game have fixed damage types. Missiles can deal any damage type, but in exchange they do less damage. Projectiles are very versatile, too, th...
- by Madner Kami - at 2009.02.11 12:45:00
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231. The EM drones - in Ships and Modules [original thread]
Edited by: Madner Kami on 11/02/2009 01:46:20 Well, do the maths (always rounding down): Drone Type (Damage Type): Base Damage*Damage Modifier=Raw Damage -> vs.70%/vs.60%/vs.50%/vs.40% omnitank (both rounded down) Berserker II (Explosion)...
- by Madner Kami - at 2009.02.11 01:42:00
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232. t3 to open up new doors for piracy? - in Crime and Punishment [original thread]
Edited by: Madner Kami on 09/02/2009 14:27:40 Is there somewhere a voice record for what the CCP dude said? If yes, then you should listen more precisely to what he says, if no, then the following applies: T3 ships will gather "experience" du...
- by Madner Kami - at 2009.02.09 14:15:00
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233. Tachyon equivelants for the other races... - in Ships and Modules [original thread]
Edited by: Madner Kami on 08/02/2009 16:37:21 Originally by: Murina No another one as pimped as the hyperion was. Sorry, but it's hard to keep track on all the fits posted here Though still, my point stays the same. Maybe your A...
- by Madner Kami - at 2009.02.08 16:36:00
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234. Tachyon equivelants for the other races... - in Ships and Modules [original thread]
Edited by: Madner Kami on 08/02/2009 16:33:45 Edited by: Madner Kami on 08/02/2009 16:32:05 Originally by: Murina The domi in the post was refering to the domination web bud not the ship, the ship he is refering to is a hyperion. ...
- by Madner Kami - at 2009.02.08 16:28:00
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235. Tachyon equivelants for the other races... - in Ships and Modules [original thread]
Originally by: Murina So the battle starts at 20km (overheated domi web range) i hit you with scorch for 1000 dps for the 3 mins 7 secs it takes you to get into your optimal 4.5km uber dps range. (Thats me hitting you for 187,000 raw dmg...
- by Madner Kami - at 2009.02.08 15:54:00
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236. Tachyon equivelants for the other races... - in Ships and Modules [original thread]
Edited by: Madner Kami on 07/02/2009 18:35:58 Originally by: Murina 1000 raw dps for 5 mins vs a approaching ship with 0 transversal. You are the one, complaining that he brings in EFT-theory fits and think someone is going to chas...
- by Madner Kami - at 2009.02.07 18:27:00
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237. Tachyon equivelants for the other races... - in Ships and Modules [original thread]
Edited by: Madner Kami on 07/02/2009 18:14:36 Edited by: Madner Kami on 07/02/2009 18:14:11 Edited by: Madner Kami on 07/02/2009 18:13:34 Originally by: Murina Your own silly baddon fit did near 1000dps so 5 mins = 300secs x 10...
- by Madner Kami - at 2009.02.07 18:13:00
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238. Tachyon equivelants for the other races... - in Ships and Modules [original thread]
Originally by: Murina So this is what happens when somebodies silly arguments gets all shot down..... Have you tried showing a little grave and just admitting you were mistaken?, you will look a lot less like a emo clown stamping his boo...
- by Madner Kami - at 2009.02.06 16:31:00
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239. Orca question - in Ships and Modules [original thread]
Edited by: Madner Kami on 06/02/2009 16:28:32 Edited by: Madner Kami on 06/02/2009 16:07:25 I assume you want to jetison a ship, leave your Orca and then enter the jetisoned ship? Well, sure, do it, because you can. But tell me where, beca...
- by Madner Kami - at 2009.02.06 16:05:00
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240. Obelisk - in Ships and Modules [original thread]
Any freighter is able to use Stargates.
- by Madner Kami - at 2009.02.06 03:15:00
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